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DANG DANG DANG DANG_Update

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Description

Okay, I spent about an hour or so getting the lighting very close to how I want it.
Using the Preview window as a guide, I was happy (The preview tends to look like the render in 2.48.

I go to render and it's COMPLETELY OFF!!
What happened? Please tell me there's a way to get the Preview look in the render. It's practically perfect for what I need.

____________
EDIT!

All problems solved

-Bluriness caused by Texture Scatter being on in SSS window
-Lighting being off because I (at one point) changed the sky to white and used the preview. Changed it back later for something and forgot to refresh the preview. (Doh!)

The only problems I having trouble with (for this and future projects) is
-Applying multible UV maps to an mesh.
-Bump-mapping via UV texture
-And stopping the PNG render form being transparent
Image size
1024x768px 114.69 KB
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Comments9
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psychodan's avatar
I dont care. but it is